AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games in Tunisia Q3 2022
Discover the performance of the top 5 entertainment mascot games in Tunisia during Q3 2022, with insights on downloads, revenue, and active user trends.
In the third quarter of 2022, the top 5 entertainment mascot games in Tunisia showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends based on data from Sensor Tower.
Sonic Dash: Fun Endless Runner by SEGA maintained a consistent weekly revenue, hovering around $9 throughout the quarter. Download numbers peaked at 11.9K in the first week of August but saw a decline towards the end of the quarter, reaching approximately 6K in the final week of September. The game also boasted a strong weekly active user base, peaking at 71.7K in early August before decreasing to around 60.6K by the end of September.
Sonic Forces PvP Racing Battle, another SEGA title, had a more fluctuating revenue pattern with a peak of $10 in late August. Weekly downloads ranged from 2.1K to 3K, with the highest being in the last week of August. Active users for the game saw an upward trend, peaking at 12.4K in the week of August 29 before dropping to 10.2K by the end of the quarter.
Hello Kitty Nail Salon from Budge Studios did not generate any revenue during Q3 2022. However, it had a notable number of weekly downloads, starting at 3.1K in early July and gradually declining to around 1.8K by the end of September. Active users for the game showed a similar trend, peaking at 12.3K in early July and decreasing to around 9K in the final week of the quarter.
Sonic Dash 2: Sonic Boom, also by SEGA, had minimal revenue, only generating $1 in the last week of September. The game’s downloads peaked at 2K in late August, but saw a significant drop to 980 in mid-September. Active users followed a similar pattern, peaking at 14.2K in late August and falling to around 11.7K by the end of September.
Minion Rush: Running game from Gameloft showed consistent revenue, averaging around $22-$25 per week. The game’s downloads reached a high of 2K in the first week of August but gradually declined to 1.4K by late September. Active users peaked at 4K in mid-August and saw a slight decrease to around 3.1K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.